Yazılım Mühendisliği Bölümü
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Browsing Yazılım Mühendisliği Bölümü by Author "1863"
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Conference Object Citation Count: Medeni, İ.T.; Aktaş, Z.A.; Tolun, M.R. "Bilgi Biliminin Mühendislik Gereksinimi ve Bilgi Mühendisliği", Elektrik Elektronik Bilgisayar Biomedikal Mühendisleri Eğitimi 4. Ulusal Sempozyumu, 2009.Bilgi Biliminin Mühendislik Gereksinimi ve Bilgi Mühendisliği(2009) Medeni, İhsan Tolga; Aktaş, A. Ziya; Tolun, Mehmet R.; 1863Yirminci yüzyılın ikinci yarısında bilgisayar, bilgi ve iletişim teknolojilerindeki gelişmeler bilgiye dayalı yeni bilim ve mühendislik disiplinleri oluşturma ihtiyacını doğurmuştur. Bu ihtiyaç nedeniyle doğan yeni bilim ve mühendislik disiplinlerinin gelişiminin aslında (veri, enformasyon ve bilgi ) üçlüsüne yönelik oluşumlar olduğu gözlemlenmektedir.Bu makalede bilgi sözcüğü bu üçlü için genel bir ad olarak kullanılacaktır. Bilgi disiplini bir taraftan, bu üçlü arasındaki bağların örgütler ve bireyler açısından ortaya koyulmasını amaçlar; açık ve örtük bilginin birbirine dönüşümünü sağlamaya çalışırken, diğer taraftan da ortaya çıkan yeni dallar ve var olan dalların bilgi temelli ilişkisini kurmaya yönelik çalışmalar yapmaktadır. Bu üçlünün ve bilgi disiplininin bilim / mühendislik, işletme / yönetim disiplinleriyle olan ilişkisi ve oluşturulacak bir bilgi mühendisliği lisans programının bu kavramlarla olabilecek ilgisi bu bildirinin konusudur.Conference Object Citation Count: Altunel, Yusuf; Tolun, Mehmet R.; Sobh, T. (2008). "Component-Based Project Estimation Issues for Recursive Development", Advances in Computer and Informatiom Sciences and Engineering, pp. 577-+.Component-Based Project Estimation Issues for Recursive Development(2008) Altunel, Yusuf; Tolun, Mehmet R.; Sobh, T.; 1863In this paper we investigated the component-based specific issues that might affect project cost estimation. Component-based software development changes the style of software production. With component-based approach the software is developed as the composition of reusable software components. Each component production process must be treated as a stand-alone software project, which needs individual task of management. A typical pure component-based development can be considered as decomposition/integration activities successively applied at different levels and therefore results in recursive style of development. We analyzed and presented our results of studies on the component-based software development estimation issues from recursive point of view.Article Citation Count: Choupani, Roya; Tolun, Mehmet R. (2005). "Hand gesture recognition in variable length sequences", WSEAS Transactions on Information Science and Applications, Vol. 2, No. 9, pp. 1294-1301.Hand gesture recognition in variable length sequences(2005) Choupani, Roya; Tolun, Mehmet R.; 1863Using hand gestures in human computer interaction has been a major challenge during the recent years. Many of the hand gesture recognition systems however, have been based on the recognition of hand postures and estimating the related gesture which is restricted to a few numbers of possible movements. However when dealing with applications such as understanding sign languages which include a large number of classes, an automatic learning method based on matching a sequence of postures with the characterizing feature sequence of each class is necessary. An important characteristic of this method is that each sample sequence of a class may have a variable length and different position of the key features. In this paper a syntactic method has been proposed for classifying the input sequences. An algorithm foe extracting the grammar of the method during training stage is also given.Conference Object Citation Count: Choupani, Roya; Wong, Stephan; Tolun, Mehmet R. "Multiple Description Scalable Coding for Video Transmission over Unreliable Networks", Embedded Computer Systems: Architectures, Modeling, and Simulation, pp. 58-67, 2009.Multiple Description Scalable Coding for Video Transmission over Unreliable Networks(2009) Choupani, Roya; Wong, Stephan; Tolun, Mehmet R.; 1863Developing real time multimedia applications for best effort networks such as the Internet requires prohibitions against jitter delay and frame loss. This problem is further complicated in wireless networks as the rate of frame corruption or loss is higher in wireless networks while they generally have lower data rates compared to wired networks. On the other hand, variations of the bandwidth and the receiving device characteristics require data rate adaptation capability of the coding method. Multiple Description Coding (MDC) methods are used to solve the jitter delay and frame loss problems by making the transmitted data more error resilient, however, this results in reduced data rate because of the added overhead. MDC methods do not address the bandwidth variation and receiver characteristics differences. In this paper a new method based on integrating MDC and the scalable video coding extension of H.264 standard is proposed. Our method can handle both jitter delay and frame loss, and data rate adaptation problems. Our method utilizes motion compensating scheme and, therefore, is compatible with the current video coding standards such as MPEG-4 and H.264. Based on the simulated network conditions, our method shows promising results and we have achieved up to 36dB for average Y-PSNR.Conference Object Citation Count: Choupani, Roya; Tolun, Mehmet R. (2006). "Recent challenges in video coding and streaming", International Conference on Signals and Electronic Systems, ICSES'0617 September 2006through 20 September 2006, pp. 157-160.Recent challenges in video coding and streaming(2006) Choupani, Roya; Tolun, Mehmet R.; 1863Video streaming over the Internet has gained popularity during the recent years which is mainly the result of the introduction of video-conferencing and videotelephony. These in turn have made it possible to bring to life many applications such as transmitting video over the Internet and telephone lines, surveillance and monitoring, telemedicine (medical consultation and diagnosis at a distance), and computer based training and education. These applications need a large bandwidth which is not available in all cases. Many video encoding standards have been introduced to deal with video compression and transmission problems. In this study, we have discussed the main technical features of the most important video coding standards in a comparative approach. The appropriateness of these features is application and transmission environment dependant. Manipulating video stream features or video transcoding methods are discussed as well.Conference Object Citation Count: Choupany, Roya; Wong, Stephan; Tolun, Mehmet (2011). "Scalable video transmission over unreliable networks using multiple description wavelet coding", 7th International Conference on Digital Content, Multimedia Technology and Its Applications, IDCTA 201116 August 2011through 18 August 2011, pp. 5-10.Scalable video transmission over unreliable networks using multiple description wavelet coding(2011) Choupany, Roya; Wong, Stephan; Tolun, Mehmet; 1863Scalable video coding (SVC) and multiple description coding (MDC) are the two different adaptation schemes for video transmission over heterogenous and best-effort networks such as the Internet. We present a new approach to combine the advantages of SVC and MDC to provide reliable video communication over a wider range of communication networks and/or satisfy application requirements. Our proposed method utilizes 3D discrete wavelet transform and a modified embedded zero tree data structure to group the coefficients in different descriptions. The proposed method reduces the impact of the drift error by organizing the frames in a hierarchical structure.