Browsing by Author "Börcek, Alp Özgün"
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Conference Object Multimodal interaction flow representation for ubiquitous environments - MIF: A case study in surgical navigation interface design(2015) Tokdemir, Gül; Altun, Gamze; Çağıltay, Nergiz E.; Maras, H. Hakan; Börcek, Alp Özgün; 17411; 34410With the advent of technology, new interaction modalities became available which augmented the system interaction. Even though there are vast amount of applications for the ubiquitous devices like mobile agents, smart glasses and wearable technologies, many of them are hardly preferred by users. The success of those systems is highly dependent on the quality of the interaction design. Moreover, domain specific applications developed for these ubiquitous devices involve detailed domain knowledge which normally IT professionals do not have, which may involve a substantial lack of quality in the services provided. Hence, effective and high quality domain specific applications developed for these ubiquitous devices require significant collaboration of domain experts and IT professionals during the development process. Accordingly, tools to provide common communication medium between domain experts and IT professionals would provide necessary medium for communication. In this study, a new modelling tool for interaction design of ubiquitous devices like mobile agents, wearable devices is proposed which includes different interaction modalities. In order to better understand the effectiveness of this newly proposed design tool, an experimental study is conducted with 11 undergraduate students (novices) and 15 graduate students (experienced) of Computer Engineering Department for evaluating defect detection performance for the defects seeded into the interface design of a neuronavigation device. Results show that the defects were realized as more difficult for the novices and their performance was lower compared to experienced ones. Considering the defect types, wrong information and wrong button type of defects were recognized as more difficult. The results of this study aimed to provide insights for the system designers to better represent the interaction design details and to improve the communication level of IT professionals and the domain experts. © Springer International Publishing Switzerland 2015.Conference Object Multimodal Interaction Flow Representation for Ubiquitous Environments - MIF: A Case Study in Surgical Navigation Interface Design(2015) Tokdemir, Gül; Altun, Gamze; E. Çağıltay, Nergiz; Maraş, H. Hakan; Börcek, Alp Özgün; 17411With the advent of technology, new interaction modalities became available which augmented the system interaction. Even though there are vast amount of applications for the ubiquitous devices like mobile agents, smart glasses and wearable technologies, many of them are hardly preferred by users. The success of those systems is highly dependent on the quality of the interaction design. Moreover, domain specific applications developed for these ubiquitous devices involve detailed domain knowledge which normally IT professionals do not have, which may involve a substantial lack of quality in the services provided. Hence, effective and high quality domain specific applications developed for these ubiquitous devices require significant collaboration of domain experts and IT professionals during the development process. Accordingly, tools to provide common communication medium between domain experts and IT professionals would provide necessary medium for communication. In this study, a new modelling tool for interaction design of ubiquitous devices like mobile agents, wearable devices is proposed which includes different interaction modalities. In order to better understand the effectiveness of this newly proposed design tool, an experimental study is conducted with 11 undergraduate students (novices) and 15 graduate students (experienced) of Computer Engineering Department for evaluating defect detection performance for the defects seeded into the interface design of a neuronavigation device. Results show that the defects were realized as more difficult for the novices and their performance was lower compared to experienced ones. Considering the defect types, wrong information and wrong button type of defects were recognized as more difficult. The results of this study aimed to provide insights for the system designers to better represent the interaction design details and to improve the communication level of IT professionals and the domain experts.Conference Object Neuronavigation Skill Training Through Simulation: Insights From Eye Data(Iated-Int Assoc Technology Education A& Development, 2016) Çağıltay, Nergiz; Tokdemir, Gül; Maraş, Hadi Hakan; Aydın, Elif; Maraş, Hadi Hakan; Tombul, Gökçen; Aydın, Elif; 17411Neuronavigation systems are developed to support the brain surgery operations. Because of its complex anatomical structure, the neurosurgery is a risky and critical operation. The surgeon is required to perform the operation in a very small area with very restricted movements. The neuronavigation systems are developed to help the surgeon during the operation to show the current position of the surgery with respect to the 3D virtual model of the patient. In these systems, the 3D virtual model of the patient is created according to the medical data (MRI/BT) of the patient. Hence these systems work like navigations systems that are used in driving a car. The surgeon uses this system by controlling the system through a software interface and its user interface and correlates the current position of the operation with the 3D patient virtual model. In this way the surgeon checks the critical anatomical structures through this system and eliminates possible risks. Hence surgeons who will perform such operations are required to develop several skills to manage this very complicated environment. They are required to perform the operation according to the information coming from the navigation display. Additionally, in order to reach relevant information from the navigation display they have to control the navigation panel. In order to prepare surgeons to manage this very complicated environment, their required skills need to be improved during the training period. In this study, to better understand the surgeons' behaviours while managing the tasks related to the surgical navigation procedures, a simulation based environment is developed and an experimental study is conducted with 10 people. Their eye data and their performance data is recorded based on the simulated tasks. The results of the study is analysed statistically and descriptively. The results show that it is possible to control a neuronavigation display through eye movements which could be an alternative human-computer interaction option for designing the neuronavigation systems' user interfaces. Secondly, it is shown that performing a task according to the results of a second information source (neuronavigation system) lowers the general performance in terms of travelled distance with the operation tool and camera (endoscope). However the success level while performing each task and the time spent values are similar in both cases. On the other hand the number of errors is higher in the first scenario. Hence, the surgical education programs need to provide appropriate solutions to better understand and measure the skill levels of trainees on such tasks and to improve their skills through virtual practice systems.Conference Object Neuronavigation Systems and Passive Usage Problem(IEEE, 2015) Çağıltay, Nergiz; Tokdemir, Gül; Aydın, Elif; Tokdemir, Gül; Maraş, H. Hakan; Tonbul, Gökçen; Aydın, Elif; 17411Nowadays, neuronavigation systems are used in brain surgery procedures, known as a technology to help the surgeon during the operational period. However, the surgeons have faced several problems with the existing systems. Some of these problems are related to the systems software and user interfaces. In this study, such problems are examined and the "Passive Usage" term is added to the literature by establishing a connection between the problems of endoscopic surgical procedures and similar issues occurred in other domains. The passive usage problem is generalized on different domains for the first time with this study. The results of the study expected to gather up the similar passive usage problems experienced in different domains. Accordingly, the methodologies and studies that are conducted in different research areas may lead to eliminate the Passive Usage problems efficiently.Conference Object Türk beyin cerrahlarının teknolojiye ulaşım imkanları(2016) Çağıltay, Nergiz; Tokdemir, Gül; Maraş, Hadi Hakan; Maraş, Hadi Hakan; 17411; 34410