Browsing by Author "Tokdemir, G."
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Conference Object Citation - Scopus: 0A Mobile Application Flow Representation for Mutual Understanding of It and Healthcare Professionals(2013) Erturan, Y.N.; Tokdemir, Gül; Bilgen, S.; Tokdemir, G.; Cagiltay, N.E.; Yildiz, E.; Özcebe, E.; 17411Ever since mobile applications were developed and became popular, they have started to take part in almost every field of our lives. Healthcare is one of the most popular fields that mobile applications have become a part of. However, development of mobile healthcare applications requires an inter-disciplinary work on which people from different domains should communicate. To do so efficiently, mobile application instructions should be provided as clearly as possible so that mutual understanding can be achieved. This study, aims to provide a methodology to provide the common grounds for healthcare and IT specialists so that to improve the satisfaction level of all the stakeholders of the system from the provided IT services and the end-user interfaces. In other words, by providing a better communication medium for the stakeholders during the design phase, we believe that software development process will be improved, so do their satisfaction from the developed system. © 2013 Springer-Verlag.Conference Object Citation - Scopus: 24A Serious Game for Speech Disorder Children Therapy(2012) Tokdemir, Gül; Cagatay, M.; Ege, P.; Çağıltay, Nergiz; Tokdemir, G.; Cagiltay, N.E.; 17411Today meaning of games is much more serious than just considering them as an entertainment and free-time activity. Games have begun to be used in many different areas such as education, healthcare, military, corporate management and public policy for different purposes. Several benefits of serious games have been reported in the literature. Studies also show that with a combination of entertainment and education (edutainment) several benefits could be achieved in the rehabilitation process of the disordered individuals. This study reports the advantages of 3D game environments for speech and language therapy of children and benefits of making the treatment process accessible from anywhere and anytime are demonstrated. © 2012 IEEE.Conference Object Citation - Scopus: 4Abstract Conceptual Database Model Approach(2013) Çağıltay, Nergiz; Çaĝiltay, N.E.; Topalli, D.; Tokdemir, Gül; Aykaç, Y.E.; Tokdemir, G.; 17411One of the main objectives of the software engineers is to provide software related solutions for social problems and to increase the availability of social welfare. In that sense, the quality of the software is directly related to address the users' needs and their level of satisfaction. To reflect user requirements to the software processes, the correct design of the database model provides a critical stage during software development. Database design is a fundamental tool for modeling all the requirements related to users' data. The possible faulty conditions in database design have adverse effects on all of the software development processes. The possible faulty conditions can also cause continuous changes in the software and the desired functionality of the targeted system which may result in user dissatisfaction. In this context, reflecting the user requirements accurately in the database model and understanding of the database model correctly by every person involved in the software development process is the factor that directly affects the success of software systems' development. In this study, a two-stage conceptual data modeling approach is proposed to reduce the level of complexity, to improve the understandability of database models and to improve the quality of the software. This study first describes the proposed two-stage conceptual data modeling. Than the proposed method's impact on software engineers' comprehension is also investigated and the results are compared with the degree of complexity of the related conceptual data models. Results of this study show that, the proposed two-stage conceptual modeling approach improves the understanding levels of software engineers and eliminated possible defects in this stage. © 2013 The Science and Information Organization.Conference Object Citation - Scopus: 4Analysis of B2C Mobile Application Characteristics and Quality Factors Based On Iso 25010 Quality Model(Springer Verlag, 2014) Tokdemir, Gül; Yildiz, E.; Bilgen, S.; Çağıltay, Nergiz; Tokdemir, G.; Cagiltay, N.E.; Erturan, Y.N.; 17411The number of mobile applications in mobile market has rapidly increased as new technology and new devices are emerging at remarkable speed which shows mobile applications have an important role in every field of our life. Among those, even some of the mobile applications have a long time life as end-users use those effectively, some of them fail to do so that prevents the companies to reach from their aim. The main reason of that problem results from the quality of the mobile applications. Although there are some methods and metrics to analyze the quality of mobile applications, they have lack of criteria since they are mostly based on ISO 9126 quality model factors which are invalid anymore. This study aims to analyze both mobile commerce applications' characteristics and quality factors and sub-factors based on ISO 25010 product quality model. Accordingly a quality model is proposed by analysis performed by a group of experts from the mobile software development area. The results of this study aims to help developing more qualified and effective mobile applications from developer perspective. © 2014 Springer International Publishing.Conference Object Citation - Scopus: 0GUIs with Haptic interfaces(Springer Verlag, 2015) Özçelik, Erol; Arda Aydin, M.; Cagiltay, N.E.; Tokdemir, Gül; Ozcelik, E.; Tuner, E.; Sahin, H.; Tokdemir, G.; 17411While there are many studies regarding utilization of Haptic feedback to enhance desktop GUIs and utilizing Haptic devices as additional interfaces to improve performance in current interaction techniques, there are not many studies that uses Haptic device as a primary input device. In this study, we present an experimentation conducted with 30 students, comparing performance of a Haptic device with mouse to use a GUI elements commonly used with mouse gestures. This study is inspired by a system that utilizes both mouse and a Haptic device, thus also taking task switching into consideration. We conclude that it is possible to achieve an acceptable performance with a Haptic device in a desktop-like GUI but further study and experimentation is necessary. © Springer International Publishing Switzerland 2015.Conference Object Citation - Scopus: 1How Engineers Understand Entity-relationship Diagrams: insights from eye tracker data(IADIS, 2012) Tokdemir, G.; Tokdemir, Gül; Cagiltay, N.E.; Kilic, O.; 17411; 113411Entity Relationship Diagram (ERD) is one of the main tools used in software design process. This representation enables software engineers to understand system data requirements at a more comprehensive level. Designing and understanding of ERD and hence system data requirements is a critical issue for the success of software projects. In this study we are introducing an experiment environment which would be used to understand the behaviors of software engineers during designing and understanding these representations. This experimental setting is planned to be used to measure the software engineers' performance during ERD defect detection process. We believe such an environment can be used to develop some reviewing guidelines for the software engineers to improve their reviewing process in ERD which in turn will provide some tools for the educators to improve design and review skills of future software engineers. The results of this study would also provide recommendations for the researchers in similar experiments. © 2012 IADIS.Conference Object Citation - Scopus: 0Multimodal Interaction Flow Representation for Ubiquitous Environments - MIF: A Case Study in Surgical Navigation Interface Design(Springer Verlag, 2015) Tokdemir, G.; Tokdemir, Gül; Altun, G.; Cagiltay, N.E.; Maras, H.H.; Borcek, A.O.; 17411With the advent of technology, new interaction modalities became available which augmented the system interaction. Even though there are vast amount of applications for the ubiquitous devices like mobile agents, smart glasses and wearable technologies, many of them are hardly preferred by users. The success of those systems is highly dependent on the quality of the interaction design. Moreover, domain specific applications developed for these ubiquitous devices involve detailed domain knowledge which normally IT professionals do not have, which may involve a substantial lack of quality in the services provided. Hence, effective and high quality domain specific applications developed for these ubiquitous devices require significant collaboration of domain experts and IT professionals during the development process. Accordingly, tools to provide common communication medium between domain experts and IT professionals would provide necessary medium for communication. In this study, a new modelling tool for interaction design of ubiquitous devices like mobile agents, wearable devices is proposed which includes different interaction modalities. In order to better understand the effectiveness of this newly proposed design tool, an experimental study is conducted with 11 undergraduate students (novices) and 15 graduate students (experienced) of Computer Engineering Department for evaluating defect detection performance for the defects seeded into the interface design of a neuronavigation device. Results show that the defects were realized as more difficult for the novices and their performance was lower compared to experienced ones. Considering the defect types, wrong information and wrong button type of defects were recognized as more difficult. The results of this study aimed to provide insights for the system designers to better represent the interaction design details and to improve the communication level of IT professionals and the domain experts. © Springer International Publishing Switzerland 2015.Conference Object Citation - WoS: 0Neuronavigation Skill Training Through Simulation: Insights From Eye Data(Iated-int Assoc Technology Education A& development, 2016) Çağıltay, Nergiz; Tokdemir, Gül; Cagiltay, N. E.; Topalli, D.; Maraş, Hadi Hakan; Borcek, A. O.; Tokdemir, G.; Aydın, Elif; Maras, H. H.; Tonbul, G.; Aydin, E.; 17411Neuronavigation systems are developed to support the brain surgery operations. Because of its complex anatomical structure, the neurosurgery is a risky and critical operation. The surgeon is required to perform the operation in a very small area with very restricted movements. The neuronavigation systems are developed to help the surgeon during the operation to show the current position of the surgery with respect to the 3D virtual model of the patient. In these systems, the 3D virtual model of the patient is created according to the medical data (MRI/BT) of the patient. Hence these systems work like navigations systems that are used in driving a car. The surgeon uses this system by controlling the system through a software interface and its user interface and correlates the current position of the operation with the 3D patient virtual model. In this way the surgeon checks the critical anatomical structures through this system and eliminates possible risks. Hence surgeons who will perform such operations are required to develop several skills to manage this very complicated environment. They are required to perform the operation according to the information coming from the navigation display. Additionally, in order to reach relevant information from the navigation display they have to control the navigation panel. In order to prepare surgeons to manage this very complicated environment, their required skills need to be improved during the training period. In this study, to better understand the surgeons' behaviours while managing the tasks related to the surgical navigation procedures, a simulation based environment is developed and an experimental study is conducted with 10 people. Their eye data and their performance data is recorded based on the simulated tasks. The results of the study is analysed statistically and descriptively. The results show that it is possible to control a neuronavigation display through eye movements which could be an alternative human-computer interaction option for designing the neuronavigation systems' user interfaces. Secondly, it is shown that performing a task according to the results of a second information source (neuronavigation system) lowers the general performance in terms of travelled distance with the operation tool and camera (endoscope). However the success level while performing each task and the time spent values are similar in both cases. On the other hand the number of errors is higher in the first scenario. Hence, the surgical education programs need to provide appropriate solutions to better understand and measure the skill levels of trainees on such tasks and to improve their skills through virtual practice systems.Conference Object Citation - Scopus: 0Predicting Electric Vehicle Adoption in the Eu: Analyzing Classification Performance and Influencing Attributes Across Countries, Gender, and Education Level(Institute of Electrical and Electronics Engineers Inc., 2024) Kumbasar, M.; Tokdemir, G.; Labben, T.G.; Ertek, G.Electric vehicles (EVs) have been one of the trending technologies in recent decades, as they are expected to transform the current automotive technology and transportation systems. To this end, the scope of this study is analyzing survey data on European consumers' EV purchase decisions. The objective is comparing the predictive quality of various classification algorithms in predicting EV adoption, across country, gender and education level of the participants, as well as the analysis of the influencing attributes. Initially, the data is filtered for each value of the chosen categorical attribute (country, gender or education level) with the missing values being imputed. Then, several classification algorithms in the Python sklearn package are applied through 5-fold-cross validation and the performance of the algorithms are compared based on standard classification metrics. There are notable variations in classification performance and influencing attributes depending on the values of the selected categorical attributes. © 2024 IEEE.Conference Object Citation - Scopus: 1Research Trends in Agile Software Development(Institute of Electrical and Electronics Engineers Inc., 2022) Tokdemir, Gül; Tokdemir, G.; Uguz, S.; Uğuz, Sezer; 17411Agile software development (ASD) is a popular research area that attracts the attention of the software development industry as well. Many studies have been conducted to explore the issues related to the ASD domain. Research is still very vigorous in this domain as there is continuous interest from companies to adopt ASD in their software development processes. Moreover, with the remote work setting that the pandemic forces, software companies search for new methods and approaches to manage their projects effectively and successfully. Hence, this study explores the research conducted in the last two decades in the ASD domain through text mining to reveal the trending topics that get attention from scholars. According to the results of this study, eight topics are identified for the research in ASD domain. Among those, topics of Team Communication, Agile Development, and Software Development Process are the most popular, the most funded, and the most cited topics respectively. © 2022 IEEE.Conference Object Citation - Scopus: 0Spam Detection With Fasttext Based Features(Institute of Electrical and Electronics Engineers Inc., 2024) Karadeniz, T.; Tokdemir, G.; Maraş, H.H.Fasttext is a powerful word representation method that creates word representations based on vectors of character n-grams. In this work, we propose a method that utilizes fasttext features for a novel feature engineering model for the spam detection problem. In the feature engineering method, the combination of average, mean of second derivative; mean peak and standard deviation of fasttext features are computed. Finally, tf-idf features are also considered for the modeling process. The success of each feature engineering technique is measured and reported. The combination of the five feature extraction methods, tested on two spam detection datasets, yielded promising results with an accuracy of 0.978 on e-mail spam detection and an accuracy of 0.986 on sms spam classification. © 2024 IEEE.Conference Object Citation - Scopus: 0Understanding BPMN through defect detection process(SciTePress, 2017) Tokdemir, G.; Tokdemir, Gül; Metin, D.; 17411BPMN (Business Process Modelling Notation) diagrams enhance the perception of the business analysts to better understand and analyse the processes of the organizational setting and provide a common communication medium both for business analysts and IT professionals. The changes in the business systems require business analysts to understand the processes and improve them and IT professionals to comprehend and implement these processes as a software system. The main aim of this study is to analyse which type of defects can be detected in a given BPMN diagrams easily by novice users. We believe the results of this study will provide a guide for the educators in teaching, for business analysts and IT professionals in understanding and improving business processes.