Psikoloji Bölümü Yayın Koleksiyonu
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Article Citation - WoS: 8Citation - Scopus: 8Dimensions of Agitation Based on the Cohen-Mansfield Agitation Inventory in Patients with Dementia(Turkiye Sinir ve Ruh Sagligi dernegi, 2015) Altunoz, Umut; Baştuğ, Gülbahar; Ozel Kizil, Erguvan Tugba; Kirici, Sevinc; Bastug, Gulbahar; Bicer Kanat, Bilgen; Sakarya, Aysegul; Turan, Engin; 48292; PsikolojiObjective: The aim of this study was to investigate the dimensions of agitation in dementia patients using the Turkish version of the Cohen-Mansfield Agitation Inventory (CMAI-T). Materials and Method: The study included 100 patients diagnosed as dementia, according to the DSM-IV-TR. The CMAI-T was administered to the patients' caregivers via face-to-face interviews. The Standardized Mini Mental State Examination (SMMSE) was used to assess cognitive functions. The severity of depression and the functional state of the patients were assessed using the Cornell Scale for Depression in Dementia (CSDD) and the Functional Activities Questionnaire (FAQ). Principal component analysis and varimax rotation were used to determine the factor structure of the CMAI-T. Results: Factor analysis of the CMAI-T indicated a 3-factor structure: physically aggressive agitation, verbal agitation, and physically non-aggressive agitation. In 92% of the patients there >= 1 was agitation behavior during the previous 2 weeks. The CMAI-T total and factor scores were negatively correlated with the SMMSE scores, and positively correlated with the CSDD and the FAQ scores. Conclusions: The CMAI-T yielded 3 factors (physically aggressive agitation, verbal agitation, and physically non-aggressive agitation), which indicated the scale had construct validity Agitation behaviors were associated with cognitive dysfunction, symptoms of depression and general level of functioning. Additional research is necessary to identify the predictors of these dimensions in different dementia samples, and to determine the efficacy of therapeutic interventions.Article Citation - WoS: 18Citation - Scopus: 23Linking leadership style and workplace procrastination: The role of organizational citizenship behavior and turnover intention(Routledge Journals, Taylor & Francis Ltd, 2018) Kose, Asli Goncu; Metin, U. Baran; 166202The primary aim of the present study was to explore whether paternalistic or transformational leadership styles of supervisors were significantly related to workplace procrastination. Moreover, the potential mediation effects of organizational citizenship behaviors (specifically, civic virtue, and conscientiousness) and turnover intention in the link between leadership style and procrastination of the employees were investigated on a heuristic model. Data was collected through online surveys from 126 Turkish full-time office employees. The goodness-of-fit of the proposed model was tested using structural equation modeling and the mediation analysis was performed by bootstrapping. As expected, transformational leadership and organizational citizenship behaviors were negatively related to workplace procrastination. However, there was no significant link between paternalistic leadership and procrastination. Moreover, turnover intention and organizational citizenship behaviors did not mediate this relationship. These findings suggest that transformational leadership style could be a more effective style for diminishing employees' excessive nonwork related behaviors.Article Citation - WoS: 14Citation - Scopus: 17Mediating effects of self-esteem in the relationship between attachment styles and social media addiction among university students(Kare Publ, 2020) Demircioglu, Zeynep Isil; Kose, Asli Goncu; 166202Objective: In the present time, internet and social media have become indispensable parts of our lives. Apart from the advantages of social media, some individuals have begun to suffer from Social Media Addiction (SMA) which is associated with dysfunctions in academic and/or work domains. Although outcomes of SMA have been relatively widely investigated, its predictive factors have not been studied extensively yet. The aim of the present study was to investigate the effects of secure, fearful, and preoccupied attachment styles on SMA and the mediating role of self-esteem in the links between attachment styles and SMA. Method: Data were collected from 455 university students (300 females, 155 males) who volunteered to complete the survey package that included SMA Scale, Relationships Questionnaire, and Rosenberg Self-Esteem Scale. Results: The data were analyzed using Structural Equation Modeling and moderated multiple regression. The results revealed that preoccupied and fearful attachment had significant positive direct effects on SMA. While the link of preoccupied attachment with SMA was partially mediated, the relationship between secure attachment and SMA was fully mediated by self-esteem. In addition, exploratory analyses revealed that gender moderated the relationship between self-esteem and SMA. Conclusion: The findings of this study suggest that fearful attachment and preoccupied attachment can be risk factors for SMA among university students. On the other hand, being securely attached and having high self-esteem can be protective factors for SMA.Article Citation - WoS: 3Citation - Scopus: 4Misinterpretations of Intrusions, Obsessive Beliefs and Thought Control Strategies in Patients With Obsessive-Compulsive Disorder(Cumhuriyet Univ Tip Fak Psikiyatri Anabilim Dali, 2013) Yorulmaz, Orcun; Baştuğ, Gülbahar; Bastug, Gulbahar; Tuzer, Verda; Goka, Erol; 48292; PsikolojiObjective: Misinterpretations of intrusive experiences are suggested to play critical role in the development and maintenance of obsessive-compulsive disorder (OCD). Some faulty belief domains are also assumed to contribute to the immediate misappraisal of intrusions and thus, patients with OCD try to control their thoughts with various thought control strategies. This study aims to examine these cognitive concepts among Turkish patients with OCD and comparatively review the psychometric characteristics of three instruments in clinical samples. Methods: The sample of the study was constituted of patients with OCD and any other anxiety disorders and undergraduate university students as control group. An instrument set on immediate misinterpretations, beliefs, control strategies, responsibility attitudes, fusions of thoughts and actions, thought suppression, OCD symptoms, self-esteem and personality characteristics was administered to the sample. Results: Having acceptable reliability values, instrument tools of immediate interpretations, beliefs and thought control methods were found to be higher in OCD patients. These three factors were found to be significantly associated with other relevant cognitive correlates, while they were not related to some other factors such as psychoticism. Conclusion: These findings show that misinterpretations of intrusions, beliefs and control methods are also valid concepts in Turkish clinical samples that live in a different cultural context, and the self-report instruments of these cognitive factors were shown to display satisfactory psychometric properties.Article Citation - WoS: 12Citation - Scopus: 12Psychometric validation of the Turkish Ten-Item Internet Gaming Disorder Test (IGDT-10)(Kare Publ, 2020) Evren, Cuneyt; Evren, Bilge; Dalbudak, Ercan; Topcu, Merve; Kutlu, Nilay; 256656Objective: The main aims of the current study were to test the factor structure, reliability and validity of the Ten-Item Internet Gaming Disorder Test (IGDT-10), a standardized measure to assess symptoms and prevalence of internet gaming disorder (IGD). Method: In the present study, participants were assessed with the IGDT-10, the nine-item IGD Scale - Short Form (IGDS9-SF), and the Motives for Online Gaming Questionnaire (MOGQ). Results: Confirmatory factor analysis showed that the IGDT-10's one-factor structure (i.e., dimensional structure) was satisfactory. The scale was also reliable (i.e., internally consistent with a Cronbach's alpha of 0.79) and showed adequate convergent and criterion-related validity as shown by positive correlations between average daily time spent playing games over the past year and IGDS9-SF and MOGQ scores. By applying the DSM-5 threshold to diagnose IGD (meeting at least five criteria), the incidence of individuals with IGD was found to be 7.4% (n=56) in the entire sample. Conclusion: These results demonstrate the Turkish version of the IGDT-10 to be a valid and reliable instrument for determining the magnitude of problems associated with IGD among young adults and for early diagnosis of IGD in clinical environments and comparable studies.Article Citation - WoS: 3Citation - Scopus: 3Quadruple fixed point theorems for nonlinear contractions on partial metric spaces(Univ Politecnica Valencia, Editorial Upv, 2014) Karapınar, Erdal; Karapinar, Erdal; Tas, Kenan; Taş, Kenan; 19184; 4971; MatematikThe notion of coupled fixed point was introduced by Guo and Laksmikantham [12]. Later Gnana Bhaskar and Lakshmikantham in [11] investigated the coupled fixed points in the setting of partially ordered set by defining the notion of mixed monotone property. Very recently, the concept of tripled fixed point was introduced by Berinde and Borcut [7]. Following this trend, Karapmar[19] defined the quadruple fixed point. In this manuscript, quadruple fixed point is discussed and some new fixed point theorems are obtained on partial metric spaces.Article Citation - WoS: 11Citation - Scopus: 12Relationship of internet gaming disorder severity with symptoms of anxiety, depression, alexithymia, and aggression among university students(Kare Publ, 2019) Evren, Cuneyt; Evren, Bilge; Dalbudak, Ercan; Topcu, Merve; Kutlu, NilayObjective: The aim of the present study was to evaluate the relationship of Internet gaming disorder severity with alexithymia and aggression among university students, while controlling for effects of anxiety and depressive symptoms. Method: The study was conducted with an online survey among 987 volunteer university students in Ankara. Participants were evaluated by administering the Toronto Alexithymia Scale (TAS-20), the Buss-Perry Aggression Questionnaire (BPAQ), the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF), and the depression and anxiety subscales of the 90-Item Symptom Checklist-Revised (SCL-90-R). Results: Scores for the different scales mildly correlated with one other. In hierarchical linear regression analysis, both alexithymia (particularly the dimensions "difficulty identifying feelings" [DIF] and "externally-oriented thinking" [EOT]) and aggression (physical aggression) predicted the severity of Internet gaming disorder symptoms, together with severity of depressive symptoms. Conclusion: These findings suggest that among university students, the severity of alexithymia, particularly in its dimensions DDF and EOT, is related with the severity of Internet gaming disorder, together with aggression, particularly physical aggression, and depression.Article Citation - WoS: 11Citation - Scopus: 11Relationship of Internet gaming disorder symptom severity with non-suicidal self-injury among young adults(Kare Publ, 2020) Evren, Cuneyt; Evren, Bilge; Dalbudak, Ercan; Topcu, Merve; Kutlu, Nilay; 256656Objective: The aim of the present study was to evaluate the relationship of Internet gaming disorder (IGD) symptom severity with non-suicidal self-injury (NSSI) while controlling the effects of depression, anxiety and neuroticism among young adults. Method: The present study was conducted as a cross-sectional online self-report survey. The data were collected from 1010 volunteer Turkish university students in Ankara, persons who were in the e-mail database of a company located in Istanbul that organizes e-sports tournaments (ESL Turkey Amateur e-sport players), and Turkish gamers from gaming forums. Participants were evaluated by administering the IGD Scale-Short Form (IGDS-SF), the neuroticism dimension of the Eysenck Personality Questionnaire Revised-Abbreviated Form, the Beck Anxiety Inventory, and the Beck Depression Inventory. Results: Age and gender did not differ between participants with NSSI (n=207, 20.5%) and those without NSSI (n=803, 79.5%). IGDS9-SF, depression, anxiety, and neuroticism scores were higher among individuals with NSSI. In logistic regression analysis, severity of IGD predicted the presence of NSSI, together with depression, anxiety, and neuroticism. Conclusion: These findings suggest that the severity of IGD in young adults is related with the presence of NSSI, together with depression, anxiety, and neuroticism. Thus, early detection and treatment of these risk factors is important for reducing self-injurious behavior in this age group.Article Citation - WoS: 0Citation - Scopus: 0Remembered or forgotten stimuli: A functional magnetic resonance imaging study on the effects of emotion(Kare Publ, 2020) Ozcelik, Erol; Özçelik, Erol; Kilic, Betul; 115500; PsikolojiObjective: The first aim of this study is to examine why emotional events enhance memory for preceding stimuli. The second goal is to identify brain regions associated with remembering and forgetting by finding brain activation differences during encoding of remembered and forgotten stimuli. The third goal is to examine which brain areas are activated when studying emotional pictures compared to neutral ones. Method: In each trial, a picture of an object followed by an emotional or neutral picture from the Turkish culture were presented to 15 volunteers. The effect of the succeeding pictures on the remembering of preceding stimuli was examined. The participants studied the stimuli in the magnetic resonance scanner and, meanwhile, brain images were taken. The memory performances of the participants were measured with the recognition test administered one week later. Results: Behavioral results suggest that emotion has no effect on memory for preceding stimuli. Functional magnetic resonance imaging results indicate that remembered stimuli compared to forgotten ones caused more activation in left inferior frontal gyrus and left superior medial gyrus. Emotional pictures create more activation in the - mid-temporal gyrus and supramarginal gyrus compared to neutral images. Conclusion: Brain structures in which activations are observed in remembered stimuli compared to forgotten ones (left inferior frontal gyrus and left superior medial gyrus) are responsible for the semantic elaboration and associative memory formation. Thus, it can be concluded that object pictures are remembered because they are processed more deeply. Besides, activations are observed in the areas known to be related to the processing of emotional face expressions when emotional and neutral pictures are compared.Article Citation - WoS: 0Citation - Scopus: 1Response bias in numerosity perception at early judgments and systematic underestimation(Springer, 2022) Kilic, Asli; İnan, Aslı Bahar; Inan, Asli Bahar; 101713; PsikolojiMental number representation relies on mapping numerosity based on nonsymbolic stimuli to symbolic magnitudes. It is known that mental number representation builds on a logarithmic scale, and thus numerosity decisions result in underestimation. In the current study, we investigated the temporal dynamics of numerosity perception in four experiments by employing the response-deadline SAT procedure. We presented random number of dots and required participants to make a numerosity judgment by comparing the perceived number of dots to 50. Using temporal dynamics in numerosity perception allowed us to observe a response bias at early decisions and a systematic underestimation at late decisions. In all three experiments, providing feedback diminished the magnitude of underestimation, whereas in Experiment 3 the absence of feedback resulted in greater underestimation errors. These results were in accordance with the findings that suggested feedback is necessary for the calibration of the mental number representation.Article Citation - WoS: 14Citation - Scopus: 14Severity of dissociative experiences and emotion dysregulation mediate the relationship between childhood trauma and Internet addiction symptom severity among young adults(Kare Publ, 2019) Evren, Cuneyt; Evren, Bilge; Dalbudak, Ercan; Topcu, Merve; Kutlu, Nilay; Elhai, Jon D.; 256656Objective: The first aim of the present study was to evaluate the relationship between childhood trauma and Internet addiction (IA) symptom severity. The second aim was to evaluate the mediator effects of dissociative experiences and emotion dysregulation on this relationship. Method: We conducted the study using an online survey with 920 university student participants. Participants were evaluated with the Internet Addiction Test (IAT), Dissociative Experiences Scale (DES), Childhood Trauma Questionnaire (CTQ-28), and Difficulties in Emotion Regulation Scale (DERS). Results: Compared with participants evidencing low IA risk (n=806, 87.6%), those with high IA risk (n=114, 12.4%) had a longer duration of daily Internet use and a higher rate of problems related to Internet use. The high IA risk group was connected to the Internet less through a smartphone and more through computer use. In addition, scale scores (DES, DERS and CTQ-28) were higher among the group with high IA risk. Scale scores were mildly to moderately correlated with each other. In linear regression analysis, childhood trauma (particularly emotional abuse and physical neglect) was related to severity of IA symptoms. Severity of dissociative experiences and emotion dysregulation mediated the childhood trauma-IA symptom relationship. Conclusion: These findings suggest relations between the severity of childhood trauma, particularly emotional abuse and physical neglect dimensions, and severity of IA symptoms among Turkish young adults. Severity of dissociative experiences and emotion dysregulation may also partially mediate this relationship.Conference Object Citation - WoS: 0Sexual dysfunction among heterosexual women: Its relationships with reassurance-seeking, interpersonal problems and histrionic personality - Preliminary results(Hogrefe Ag-hogrefe Ag Suisse, 2023) Celik, Deniz; Çelik, Deniz; Demirbas, Yagmur Sakli; Gencoz, Tulin; 320299; PsikolojiArticle Citation - WoS: 2Citation - Scopus: 3The mediating role of cognitive flexibility in the relationship between metacognition and psychologicalhealth:Astudyinanon-clinicalsample(Kare Publ, 2021) Aydin, Oyku; Kaynak, Hande; 101097Objective: Metacognition is a concept that refers to the awareness and control of individuals' cognitive processes. In this regard, metacognitive processes may promote cognitive flexibility. The present study investigates the impact of metacognitions on adults' psychological health and the mediating role of cognitive flexibility through bootstrap analysis. Method: The sample comprised of 212 university students. All volunteers had no history of psychiatric/neurological disorders and no use of medication affecting the central nervous system for the last six months. Participants were required to complete the Metacognitions Questionnaire-30, the General Health Questionnaire- 12, and the Cognitive Flexibility Inventory via an online survey. Results: According to the correlation analyses, cognitive flexibility was found to be negatively correlated with dysfunctional metacognition (r=-0.227, p<0.01) and poor psychological health (r=-0.397, p<0.01); dysfunctional metacognition was positively correlated with poor psychological health (r=0.399, p<0.01). We conducted mediation analyses via the bootstrapping method using a 95% confidence interval and 5000 bootstrap samples. The results showed that cognitive flexibility had a significant partial mediating role in the relationship between metacognition and psychological health [R-2=0.26, F(2, 209)=36.38, p<0.001]. Conclusion: The findings highlighted the importance of cognitive flexibility as an underlying mechanism through the relationship between metacognition and psychological health in a non-clinical sample. The results suggested the need to take "cognitive health" into account while attempting to promote "psychological health."Article Citation - WoS: 15Citation - Scopus: 14The Psychometric Properties of the Turkish Version of the Internet Gaming Disorder Scale(Kare Publ, 2017) Evren, Cuneyt; Dalbudak, Ercan; Topcu, Merve; Kutlu, Nilay; Evren, Bilge; 256656Objective: The main aim of the current study was to test the psychometric properties of the Internet Gaming Disorder Scale (IGDS), both the long (27-item) and short (9-item) polytomous versions, which are survey instruments that measure Internet gaming disorder (IGD) on the basis of the 9 criteria from the 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5). Method: Participants were evaluated by applying the 27-item IGDS and the Young's Internet Addiction TestShort Form (YIAT-SF). The psychometric properties of the IGDS were tested through an online survey completed by volunteers who are university students in Ankara, active Internet game players, as well as individuals who are in the e-mail database of an Istanbul-based company which organizes e-sports tournaments. Results: A single component on the nine-item IGDS reached the criterion of an Eigenvalue greater than one (5.926), and the variance accounted for by this component was 65.85%. Confirmatory factor analyses demonstrated that the structural validity (i.e., the dimensional structure) of the nine-item IGDS was satisfactory. This short version of the scale was also reliable (i.e., internally consistent with Cronbach's a of 0.931) demonstrating good criterion-related validity, as indicated by positive correlations with time spent playing games, and the YIATSF score. Correlation between the 27-item IGDS and the nine-item IGDS was very high (n=457; r=0.988, p<0.001). Test-retest correlation for both the 27-item IGDS (n=261, r=0.759) and nine-item IGDS (n=261, r=0.756) were high. When the DSM-5 threshold for diagnosis (experiencing 5 or more criteria) was applied, the prevalence of disordered gamers ranged between 3.9% and 9.2%, according to the cutoff point chosen for each item. Conclusion: The results of the validity and reliability testing of the Turkish version of the nine-item IGDS were found to be similar to the findings of the original scale. These findings support the Turkish versions of the nine-item IGDS, which measure a unidimensional construct as being valid and reliable IGD screening instrument in determining IGD which can become problematic among young adults and also for the purposes of early diagnosis and use in other relevant research.Article Citation - WoS: 2Citation - Scopus: 2The relationship between probable ADHD and playing MMORPGs with the severity of disordered gaming: The effect of gaming motivations(Kare Publ, 2021) Evren, Cuneyt; Evren, Bilge; Dalbudak, Ercan; Topcu, Merve; Kutlu, NilayObjective: The main aim of the present study was to consider the impact of gaming motivations among young adults when evaluating the relationship between probable attention deficit hyperactivity disorder (ADHD) and massively multiplayer online role-playing games (MMORPGs), with disordered gaming. Method: In the present study, participants were assessed with the Adult ADHD Self-Report Scales (ASRS-v1.1), the Motives for Online Gaming Questionnaire (MOGQ), and the nine-item Internet Gaming Disorder Scale-Short Form (IGDS9-SF). Results: Participants with probable ADHD (n=143,19.2%) and without probable ADHD (n=602, 80.8%) did not differ according to the current age, gender, presence of romantic relationship, marital status, where and with whom they are living, employment status and time spent on the gaming. Compared to participants without probable ADHD, those with probable ADHD had higher rates of having a game console, purchasing games, gaming more than usual on weekends, having problems related to gaming, probable internet gaming disorder (IGD) according to IGDS9-SF cut-off score and higher scales scores (IGDS9-SF and MOGQ), whereas they had a lower age at first gaming. Among different game types, those with probable ADHD were gaming more with multiplayer online battle arena games, social network games, music games, MMORPGs, sports games/car games, and horror-themed/survival games. Scores of all six types of gaming motives were higher among those with probable ADHD, and among them coping/escape, social, skill development, and fantasy distinguished the presence of probable ADHD. In the ANCOVA analysis, the presence of probable ADHD and the use of MMORPGs (as well as online gaming motives [coping/escape, recreation, fantasy, social and competition]) predicted the severity of IGD symptoms, and also these effects also interacted, involving probable ADHD and using MMORPGs. Conclusion:These findings suggest that those with probable ADHD may have different gaming characteristics than those without probable ADHD. Probable ADHD and using MMORPGs are related to the severity of disordered gaming, along with almost all type of online gaming motivations. Also, the effects of probable ADHD and MMORPGs use interacted with each other.