Scopus İndeksli Yayınlar Koleksiyonu
Permanent URI for this collectionhttps://hdl.handle.net/20.500.12416/8651
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Editorial Preface(Springer Verlag, 2015) Kemaneci, Kerem; Akkaya, Mariye Umay; Poth, Alexander; Messnarz, Richard; O’Connor, Rory V.; Yilmaz, MuratConference Object Citation - WoS: 9Citation - Scopus: 12A New Classifier Design With Fuzzy Functions(Springer Verlag, 2007) Çelikyilmaz, A.; Türkşen, I.B.; Aktaş, R.; Mete Doǧanay, M.; Başak Ceylan, N.; Tuerksen, I. Burhan; Celikytlmaz, Ash; Doganay, M. Mete; Ceylan, N. BasakThis paper presents a new fuzzy classifier design, which constructs one classifier for each fuzzy partition of a given system. The new approach, namely Fuzzy Classifier Functions (FCF), is an adaptation of our generic design on Fuzzy Functions to classification problems. This approach couples any fuzzy clustering algorithm with any classification method, in a unique way. The presented model derives fuzzy functions (rules) from data to classify patterns into number of classes. Fuzzy c-means clustering is used to capture hidden fuzzy patterns and a linear or a non-linear classifier function is used to build one classifier model for each pattern identified. The performance of each classifier is enhanced by using corresponding membership values of the data vectors as additional input variables. FCF is proposed as an alternate representation and reasoning schema to fuzzy rule base classifiers. The proposed method is evaluated by the comparison of experiments with the standard classifier methods using cross validation on test patterns. © Springer-Verlag Berlin Heidelberg 2007.Conference Object Citation - Scopus: 4Robust Principal Component Analysis by Reverse Iterative Linear Programming(Springer Verlag, 2016) Visentin, A.; Prestwich, S.; Armagan Tarim, S.Principal Components Analysis (PCA) is a data analysis technique widely used in dimensionality reduction. It extracts a small number of orthonormal vectors that explain most of the variation in a dataset, which are called the Principal Components. Conventional PCA is sensitive to outliers because it is based on the L2-norm, so to improve robustness several algorithms based on the L1-norm have been introduced in the literature. We present a new algorithm for robust L1- norm PCA that computes components iteratively in reverse, using a new heuristic based on Linear Programming. This solution is focused on finding the projection that minimizes the variance of the projected points. It has only one parameter to tune, making it simple to use. On common benchmarks it performs competitively compared to other methods. The data and software related to this paper are available at https://github. com/visentin-insight/L1-PCAhp. © Springer International Publishing AG 2016.Conference Object Multimodal Interaction Flow Representation for Ubiquitous Environments - Mif: a Case Study in Surgical Navigation Interface Design(Springer Verlag, 2015) Altun, G.; Cagiltay, N.E.; Maras, H.H.; Borcek, A.O.; Tokdemir, G.With the advent of technology, new interaction modalities became available which augmented the system interaction. Even though there are vast amount of applications for the ubiquitous devices like mobile agents, smart glasses and wearable technologies, many of them are hardly preferred by users. The success of those systems is highly dependent on the quality of the interaction design. Moreover, domain specific applications developed for these ubiquitous devices involve detailed domain knowledge which normally IT professionals do not have, which may involve a substantial lack of quality in the services provided. Hence, effective and high quality domain specific applications developed for these ubiquitous devices require significant collaboration of domain experts and IT professionals during the development process. Accordingly, tools to provide common communication medium between domain experts and IT professionals would provide necessary medium for communication. In this study, a new modelling tool for interaction design of ubiquitous devices like mobile agents, wearable devices is proposed which includes different interaction modalities. In order to better understand the effectiveness of this newly proposed design tool, an experimental study is conducted with 11 undergraduate students (novices) and 15 graduate students (experienced) of Computer Engineering Department for evaluating defect detection performance for the defects seeded into the interface design of a neuronavigation device. Results show that the defects were realized as more difficult for the novices and their performance was lower compared to experienced ones. Considering the defect types, wrong information and wrong button type of defects were recognized as more difficult. The results of this study aimed to provide insights for the system designers to better represent the interaction design details and to improve the communication level of IT professionals and the domain experts. © Springer International Publishing Switzerland 2015.Article Texture segmentation using the mixtures of principal component analyzers(Springer Verlag, 2003) Musa, Mohamed E.M.; Duin, Robert P.W.; De Ridder, Dick; Atalay, VolkanThe problem of segmenting an image into several modalities representing different textures can be modelled using Gaussian mixtures. Moreover, texture image patches when translated, rotated or scaled lie in low dimensional subspaces of the high-dimensional space spanned by the grey values. These two aspects make the mixture of local subspace models worth consideration for segmenting this type of images. In recent years a number of mixtures of local PCA models have been proposed. Most of these models require the user to set the number of subspaces and subspace dimensionalities. To make the model autonomous, we propose a greedy EM algorithm to find a suboptimal number of subspaces, besides using a global retained variance ratio to estimate for each subspace the dimensionality that retains the given variability ratio. We provide experimental results for testing the proposed method on texture segmentation.Conference Object Optimized Multiple Description Coding for Temporal Video Scalability(Springer Verlag, 2013) Choupani, R.; Wong, S.; Tolun, M.The vast application of video streaming over the Internet requires video adaptation to the fluctuations of the available bandwidth, and the rendering capabilities of the receiver device. On the other hand, the available video coding standards are designed for optimum bit rate which makes them susceptible to packet losses. A combination of video adaptation methods and error resilient methods can make the video stream more robust against networking problems. In this paper, an optimization for combining scalable video coding with multiple description coding schemes have been proposed. Our proposed method is capable of creating balanced descriptions with optimum coding efficiency.Conference Object Guis With Haptic Interfaces(Springer Verlag, 2015) Ozcelik, E.; Tuner, E.; Sahin, H.; Tokdemir, G.; Arda Aydin, M.; Cagiltay, N.E.While there are many studies regarding utilization of Haptic feedback to enhance desktop GUIs and utilizing Haptic devices as additional interfaces to improve performance in current interaction techniques, there are not many studies that uses Haptic device as a primary input device. In this study, we present an experimentation conducted with 30 students, comparing performance of a Haptic device with mouse to use a GUI elements commonly used with mouse gestures. This study is inspired by a system that utilizes both mouse and a Haptic device, thus also taking task switching into consideration. We conclude that it is possible to achieve an acceptable performance with a Haptic device in a desktop-like GUI but further study and experimentation is necessary. © Springer International Publishing Switzerland 2015.Editorial Citation - Scopus: 3Focus Point on Fractional Differential Equations in Physics: Recent Advantages and Future Direction(Springer Verlag, 2019) Cattani, C.; Shitikova, M.V.; Sun, H.G.; Zhang, Y.; Baleanu, D.Conference Object Citation - Scopus: 6Designing Games for Improving the Software Development Process(Springer Verlag, 2015) Yilmaz, M.; Kosa, M.With the proliferation of relevant technologies that enables interactive social engagements, games became a strong driving power for next generation social environments. One of the reason for this is that there is an engaging nature in both digital and non-digital games, which is also suitable for creating serious kind of interactions such as teaching, training, learning, etc. Recently, researchers have started developing games or game-like applications in particular domains such as education, management, medicine. Although there are loads of empirical studies about game-based learning in general, scholars from information systems, computer science and software engineering domains have only a few attempts to develop and use the specific properties of games in their context-dependent environments. This workshop paper takes a look at some of these efforts and discusses about the pros and cons of such approaches. It is also argued that using well-designed, validated and pertinent non-digital games could be beneficial for improving the software development process. In particular, such approaches can be transformed into useful tools for teaching information systems and software engineering undergraduate or post-graduate students the fundamentals of information systems and software engineering. © Springer International Publishing Switzerland 2015.Conference Object Citation - Scopus: 4Analysis of B2c Mobile Application Characteristics and Quality Factors Based on Iso 25010 Quality Model(Springer Verlag, 2014) Tokdemir, G.; Cagiltay, N.E.; Erturan, Y.N.; Yildiz, E.; Bilgen, S.The number of mobile applications in mobile market has rapidly increased as new technology and new devices are emerging at remarkable speed which shows mobile applications have an important role in every field of our life. Among those, even some of the mobile applications have a long time life as end-users use those effectively, some of them fail to do so that prevents the companies to reach from their aim. The main reason of that problem results from the quality of the mobile applications. Although there are some methods and metrics to analyze the quality of mobile applications, they have lack of criteria since they are mostly based on ISO 9126 quality model factors which are invalid anymore. This study aims to analyze both mobile commerce applications' characteristics and quality factors and sub-factors based on ISO 25010 product quality model. Accordingly a quality model is proposed by analysis performed by a group of experts from the mobile software development area. The results of this study aims to help developing more qualified and effective mobile applications from developer perspective. © 2014 Springer International Publishing.
