Çankaya GCRIS Standart veritabanının içerik oluşturulması ve kurulumu Research Ecosystems (https://www.researchecosystems.com) tarafından devam etmektedir. Bu süreçte gördüğünüz verilerde eksikler olabilir.
 

Gamifying the Onboarding Process for Novice Software Practitioners

dc.authorid Yilmaz, Murat/0000-0002-2446-3224
dc.authorscopusid 57027872500
dc.authorscopusid 55738449500
dc.authorwosid Yilmaz, Murat/O-8060-2018
dc.contributor.author Kosa, Mehmet
dc.contributor.author Yılmaz, Murat
dc.contributor.author Yilmaz, Murat
dc.contributor.other Yazılım Mühendisliği
dc.date.accessioned 2020-04-15T20:58:17Z
dc.date.available 2020-04-15T20:58:17Z
dc.date.issued 2016
dc.department Çankaya University en_US
dc.department-temp [Kosa, Mehmet] Ipek Univ, Dept Digital Game Design, Ankara, Turkey; [Yilmaz, Murat] Cankaya Univ, Dept Comp Engn, Ankara, Turkey en_US
dc.description Yilmaz, Murat/0000-0002-2446-3224 en_US
dc.description.abstract As the software development process becomes more complex, the adaptation challenges for novice software practitioners become magnified. In particular, an invisible adaptation barrier could have emerged between a software project and newly hired software engineers. This barrier needs to be overcome as soon as possible for the new comers to be productive and effective. To address this issue, we propose a tailored gamification process especially for novice software engineers so as to improve their onboarding process. The approach aims to provide the novice practitioners more motivation and less struggling, which promotes the utilization of "6D Gamification Framework" that is discussed as an example. en_US
dc.description.woscitationindex Conference Proceedings Citation Index - Science
dc.identifier.citation Kosa, Mehmet; Yilmaz, Murat, "Gamifying the Onboarding Process for Novice Software Practitioners", Systems, Software and Services Process Improvement, EUROSPI 2016, Vol. 633, pp. 242-248, (2016). en_US
dc.identifier.doi 10.1007/978-3-319-44817-6_20
dc.identifier.endpage 248 en_US
dc.identifier.isbn 9783319448176
dc.identifier.isbn 9783319448169
dc.identifier.issn 1865-0929
dc.identifier.scopus 2-s2.0-84988036843
dc.identifier.scopusquality Q4
dc.identifier.startpage 242 en_US
dc.identifier.uri https://doi.org/10.1007/978-3-319-44817-6_20
dc.identifier.volume 633 en_US
dc.identifier.wos WOS:000392265500020
dc.identifier.wosquality N/A
dc.language.iso en en_US
dc.publisher Springer-verlag Berlin en_US
dc.relation.ispartof 23rd European Conference on Systems, Software and Services Process Improvement (EuroSPI) -- SEP 14-16, 2016 -- Graz, AUSTRIA en_US
dc.relation.ispartofseries Communications in Computer and Information Science
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.scopus.citedbyCount 4
dc.title Gamifying the Onboarding Process for Novice Software Practitioners tr_TR
dc.title Gamifying the Onboarding Process for Novice Software Practitioners en_US
dc.type Conference Object en_US
dc.wos.citedbyCount 4
dspace.entity.type Publication
relation.isAuthorOfPublication 5dffca75-d28b-4f67-a66f-7c9d1f9784c9
relation.isAuthorOfPublication.latestForDiscovery 5dffca75-d28b-4f67-a66f-7c9d1f9784c9
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