Çankaya GCRIS Standart veritabanının içerik oluşturulması ve kurulumu Research Ecosystems (https://www.researchecosystems.com) tarafından devam etmektedir. Bu süreçte gördüğünüz verilerde eksikler olabilir.
 

Serious game plug-in experience for devops

dc.authorscopusid 57192072709
dc.authorscopusid 56426411200
dc.authorscopusid 55738449500
dc.authorscopusid 7004137693
dc.contributor.author Üsfekes, Ç.
dc.contributor.author Macit, Y.
dc.contributor.author Yilmaz, M.
dc.contributor.author Tüzün, E.
dc.contributor.other Yazılım Mühendisliği
dc.date.accessioned 2022-12-16T12:02:59Z
dc.date.available 2022-12-16T12:02:59Z
dc.date.issued 2018
dc.department Çankaya University en_US
dc.department-temp Üsfekes Ç., HAVELSAN A.Ş, Ankara, Turkey; Macit Y., HAVELSAN A.Ş, Ankara, Turkey; Yilmaz M., Çankaya University, Ankara, Turkey; Tüzün E., Bilkent University, Ankara, Turkey en_US
dc.description.abstract In terms of DevOps, efficiency and speed are important dimensions that define customer satisfaction. With serious game applications, it is aimed to make the everyday industrial software efforts more efficient and faster in a competitive environment. DevOps activities potentially could be gamified to provide a competitive environment where the participants are awarded to increase productivity in a software development environment. Defect management is one of the most important components in DevOps activities in terms of customer satisfaction. In order to solve the detected bug in a shorter amount of time, the engineers participate in a competitive environment, commit to a bid to resolve bug faster, where the results are observable by other engineers in a game environment. In this study, the development and game flow of an auction-based serious game application for effective defect management is described. en_US
dc.identifier.citation Üsfekes, Çağdaş...et al (2018). "Serious game plug-in experience for devops", 12th Turkish National Software Engineering Symposium, UYMS 2018Istanbul10 September 2018through 12 September 2018, Vol. 2201. en_US
dc.identifier.issn 1613-0073
dc.identifier.scopus 2-s2.0-85053692553
dc.identifier.scopusquality Q4
dc.identifier.volume 2201 en_US
dc.identifier.wosquality N/A
dc.institutionauthor Yılmaz, Murat
dc.language.iso tr en_US
dc.publisher CEUR-WS en_US
dc.relation.ispartof CEUR Workshop Proceedings -- 12th Turkish National Software Engineering Symposium, UYMS 2018 -- 10 September 2018 through 12 September 2018 -- Istanbul -- 139255 en_US
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.scopus.citedbyCount 0
dc.subject Application Lifecycle Management en_US
dc.subject Defect Management en_US
dc.subject Devops en_US
dc.subject Gamification en_US
dc.subject Serious Game Applications en_US
dc.subject Software Engineering Productivity en_US
dc.title Serious game plug-in experience for devops tr_TR
dc.title Serious Game Plug-In Experience for Devops en_US
dc.type Conference Object en_US
dspace.entity.type Publication
relation.isAuthorOfPublication 5dffca75-d28b-4f67-a66f-7c9d1f9784c9
relation.isAuthorOfPublication.latestForDiscovery 5dffca75-d28b-4f67-a66f-7c9d1f9784c9
relation.isOrgUnitOfPublication aef16c1d-5b84-42f9-9dab-8029b2b0befd
relation.isOrgUnitOfPublication.latestForDiscovery aef16c1d-5b84-42f9-9dab-8029b2b0befd

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