Çankaya GCRIS Standart veritabanının içerik oluşturulması ve kurulumu Research Ecosystems (https://www.researchecosystems.com) tarafından devam etmektedir. Bu süreçte gördüğünüz verilerde eksikler olabilir.
 

Towards a serious game to teach ISO/IEC 12207 software lifecycle process: An interactive learning approach

dc.authorid O'Connor, Rory/0000-0001-9253-0313
dc.authorid Yilmaz, Murat/0000-0002-2446-3224
dc.authorscopusid 56728893400
dc.authorscopusid 55738449500
dc.authorscopusid 7202869241
dc.authorwosid Yilmaz, Murat/O-8060-2018
dc.contributor.author Aydan, Ufuk
dc.contributor.author Yilmaz, Murat
dc.contributor.author O'Connor, Rory V.
dc.contributor.other Yazılım Mühendisliği
dc.date.accessioned 2023-02-09T08:26:19Z
dc.date.available 2023-02-09T08:26:19Z
dc.date.issued 2015
dc.department Çankaya University en_US
dc.department-temp [Aydan, Ufuk; Yilmaz, Murat] Cankaya Univ, Game Res & Dev Lab, Ankara, Turkey; [Aydan, Ufuk; Yilmaz, Murat] Cankaya Univ, Dept Comp Engn, Ankara, Turkey; [O'Connor, Rory V.] Dublin City Univ, Sch Comp, Dublin 9, Ireland en_US
dc.description O'Connor, Rory/0000-0001-9253-0313; Yilmaz, Murat/0000-0002-2446-3224 en_US
dc.description.abstract ISO/IEC 12207 training is a key element to provide an ability to software development organizations for selecting a set of required processes, measuring the performance of these processes, and continuously improving them. Traditionally, such training is either performed by an expert individual to the software quality management personnel most likely in form of a seminar in a classroom environment. This may also be given by a qualified professional, such as a registered auditor. However, software requirements are usually subject to change, and therefore such training is not enough to teach the substantial details of the entire standard. This has led to increased reports of complications, which demotivates organization to use this standard. To improve the quality of traditional training, a 3D serious game was proposed. The preliminary idea here is that the training is utilized as a game that employs 3D office landscape to provide a realistic virtual environment for ensuring that the training will be based in a real-world-like environment. Before building a prototype for our serious game, we consulted five industrial experts whose works are related with ISO standards. To give these practitioners an opportunity to explore the conceptual design and raise some potential problems, the semi-structured interview method was used. Based on the suggestions of experts, proposed model of the serious game were revised. Taken together, initial results suggest that a serious game for teaching ISO/IEC 12207 should be useful for individuals who are interested in learning more about the standard. en_US
dc.description.woscitationindex Conference Proceedings Citation Index - Science
dc.identifier.citation Aydan, Ufuk; Yılmaz, Murat; O'connor, Rory V. (2015). "Towards a serious game to teach ISO/IEC 12207 software lifecycle process: An interactive learning approach", Communications in Computer and Information Science, 15th International Conference on Software Process Improvement and Capability Determination, SPICE 2015, Gothenburg, 16 June 2015through 17 June 2015, Vol. 526, pp. 217-229. en_US
dc.identifier.doi 10.1007/978-3-319-19860-6_17
dc.identifier.endpage 229 en_US
dc.identifier.isbn 9783319198606
dc.identifier.isbn 9783319198590
dc.identifier.issn 1865-0929
dc.identifier.issn 1865-0937
dc.identifier.scopus 2-s2.0-84937509289
dc.identifier.scopusquality Q4
dc.identifier.startpage 217 en_US
dc.identifier.uri https://doi.org/10.1007/978-3-319-19860-6_17
dc.identifier.volume 526 en_US
dc.identifier.wos WOS:000368095000017
dc.identifier.wosquality N/A
dc.institutionauthor Yılmaz, Murat
dc.language.iso en en_US
dc.publisher Springer-verlag Berlin en_US
dc.relation.ispartof 15th International Conference on Software Process Improvement and Capability dEtermination (SPICE) -- JUN 16-17, 2015 -- Gothenburg, SWEDEN en_US
dc.relation.ispartofseries Communications in Computer and Information Science
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.scopus.citedbyCount 10
dc.title Towards a serious game to teach ISO/IEC 12207 software lifecycle process: An interactive learning approach tr_TR
dc.title Towards a Serious Game To Teach Iso/Iec 12207 Software Lifecycle Process: an Interactive Learning Approach en_US
dc.type Conference Object en_US
dc.wos.citedbyCount 9
dspace.entity.type Publication
relation.isAuthorOfPublication 5dffca75-d28b-4f67-a66f-7c9d1f9784c9
relation.isAuthorOfPublication.latestForDiscovery 5dffca75-d28b-4f67-a66f-7c9d1f9784c9
relation.isOrgUnitOfPublication aef16c1d-5b84-42f9-9dab-8029b2b0befd
relation.isOrgUnitOfPublication.latestForDiscovery aef16c1d-5b84-42f9-9dab-8029b2b0befd

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Article.pdf
Size:
561.92 KB
Format:
Adobe Portable Document Format
Description:
Yayıncı sürümü

License bundle

Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: