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Psychometric validation of the Turkish gaming disorder test: A measure that evaluates disordered gaming according to the World Health Organization framework.

dc.authorscopusid 55891366400
dc.authorscopusid 56385615000
dc.authorscopusid 23501083300
dc.authorscopusid 8558476300
dc.authorscopusid 55837424100
dc.authorscopusid 57200080887
dc.authorwosid Pontes, Halley/N-6706-2019
dc.authorwosid Evren, Bilge/E-7084-2019
dc.authorwosid Topcu Bulut, Merve/Aap-5281-2020
dc.contributor.author Evren, Cuneyt
dc.contributor.author Pontes, Halley M.
dc.contributor.author Dalbudak, Ercan
dc.contributor.author Evren, Bilge
dc.contributor.author Topcu, Merve
dc.contributor.author Kutlu, Nilay
dc.contributor.authorID 256656 tr_TR
dc.contributor.other Psikoloji
dc.date.accessioned 2021-03-15T07:26:55Z
dc.date.available 2021-03-15T07:26:55Z
dc.date.issued 2020
dc.department Çankaya University en_US
dc.department-temp [Evren, Cuneyt] Bakirkoy Training & Res Hosp Psychiat Neurol & Ne, Res Treatment & Training Ctr Alcohol & Subst Depe, Istanbul, Turkey; [Pontes, Halley M.] Univ Tasmania, Coll Hlth & Med, Sch Psychol Sci, Hobart, Tas, Australia; [Pontes, Halley M.] Univ Tasmania, Int Cyberpsychol & Addict Res Lab iCARL, Hobart, Tas, Australia; [Dalbudak, Ercan] Yuksek Ihtisas Univ, Fac Med, Dept Psychiat, Ankara, Turkey; [Evren, Bilge; Kutlu, Nilay] Baltalimani State Hosp Muskuloskeletal Disorders, Dept Psychiat, Istanbul, Turkey; [Topcu, Merve] Cankaya Univ, Dept Psychol, Ankara, Turkey en_US
dc.description.abstract Background: Previous research on gaming disorder (GD) used psychometric tools, which evaluates according to the American Psychiatric Association (APA) diagnostic framework. The Gaming Disorder Test (GDT), a standardized measure to assess symptoms and prevalence of GD according to the World Health Organization (WHO) diagnostic framework. The main aim of the current study was to adapt the GDT to Turkish. Methods: In the present study participants were assessed with the GDT, the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF), and the CAGE-Problematic Internet Use Questionnaire (CAGE-PIUQ). The factor structure of the scale was tested with Con.rmatory Factor Analysis (CFA), and reliability and validity analyses were conducted. Results: A sample of 932 Turkish gamers (58.3% male, mean age 23.64 years, SD=5.42) was recruited online. Confirmatory factor analyses demonstrated that the unidimensional factor structure of the GDT was satisfactory. The scale was also reliable (i.e., internally consistent with a Cronbach's alpha of 0.879) and showed adequate convergent and criterion-related validity, as indicated by statistically significant positive correlations between average time daily spent playing games (ATDSPG) during last year, IGDS9-SF and CAGE-PIUQ scores. By applying the International Classification of Diseases 11th edition (ICD-11) threshold for diagnosing GD (e.g., meeting all four criteria by answering them either with 'often' [4] or 'very often' [5]), it was found that the prevalence of GD is 1.9% (n = 18). Conclusions: Online gaming preference, ATDSPG and probable ADHD predicted the severity of disordered gaming. These findings support the Turkish version of the GDT as a valid and reliable tool for determining the extent of GD related problems among young adults and for the purposes of early GD diagnosis in clinical settings and similar research. en_US
dc.description.woscitationindex Science Citation Index Expanded
dc.identifier.citation Evren, C., Pontes, H. M., Dalbudak, E., Evren, B., Topcu M., & Kutlu N. (2020). "Psychometric validation of the Turkish gaming disorder test: A measure that evaluates disordered gaming according to the World Health Organization framework", Psychiatry and Clinical Psychopharmacology, Vol. 30, No. 2, pp. 144-151. en_US
dc.identifier.doi 10.5455/PCP.20200429072430
dc.identifier.endpage 151 en_US
dc.identifier.issn 2475-0573
dc.identifier.issn 2475-0581
dc.identifier.issue 2 en_US
dc.identifier.scopus 2-s2.0-85124383680
dc.identifier.scopusquality Q4
dc.identifier.startpage 144 en_US
dc.identifier.uri https://doi.org/10.5455/PCP.20200429072430
dc.identifier.volume 30 en_US
dc.identifier.wos WOS:000604930500008
dc.identifier.wosquality Q4
dc.institutionauthor Bulut, Merve
dc.language.iso en en_US
dc.publisher Aves en_US
dc.relation.publicationcategory Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.scopus.citedbyCount 14
dc.subject E-Sports en_US
dc.subject Gaming Disorder en_US
dc.subject Gdt en_US
dc.subject Internet en_US
dc.subject Scale en_US
dc.subject University Students en_US
dc.subject Young Adults en_US
dc.title Psychometric validation of the Turkish gaming disorder test: A measure that evaluates disordered gaming according to the World Health Organization framework. tr_TR
dc.title Psychometric Validation of the Turkish Gaming Disorder Test: a Measure That Evaluates Disordered Gaming According To the World Health Organization Framework en_US
dc.type Article en_US
dc.wos.citedbyCount 14
dspace.entity.type Publication
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