Çankaya GCRIS Standart veritabanının içerik oluşturulması ve kurulumu Research Ecosystems (https://www.researchecosystems.com) tarafından devam etmektedir. Bu süreçte gördüğünüz verilerde eksikler olabilir.
 

Adopting Virtual Reality as a Medium for Software Development Process Education

dc.contributor.authorGüleç, Ulaş
dc.contributor.authorYılmaz, Murat
dc.contributor.authorİşler, Veysi
dc.contributor.authorO'Connor, Rory V.
dc.contributor.authorClarke, Paul
dc.contributor.authorID47439tr_TR
dc.date.accessioned2020-04-17T22:21:22Z
dc.date.available2020-04-17T22:21:22Z
dc.date.issued2018
dc.departmentÇankaya Üniversitesi, Mühendislik Fakültesi, Bilgisayar Mühendisliği Bölümüen_US
dc.description.abstractSoftware development is a complex process of collaborative endeavour which requires hands-on experience starting from requirement analysis through to software testing and ultimately demands continuous maintenance so as to mitigate risks and uncertainty. Therefore, training experienced software practitioners is a challenging task. To address this gap, we propose an interactive virtual reality training environment for software practitioners to gain virtual experience based on the tasks of software development. The goal is to transport participants to a virtual software development organization where they experience simulated development process problems and conflicting situations, where they will interact virtually with distinctive personalities, roles and characters borrowed from real software development organizations. This PhD in progress paper investigates the literature and proposes a novel approach where participants can acquire important new process knowledge. Our preliminary observations suggest that a complementary VR-based training tool is likely to improve the experience of novice software developers and ultimately it has a great potential for training activities in software development organizations.en_US
dc.identifier.citationGulec, Ulas...et al., "Adopting Virtual Reality as a Medium for Software Development Process Education", Proceedings of The 2018 International Conference on Software and System Process (ICSSP 2018), pp. 71-75, (2018).en_US
dc.identifier.doi10.1145/3202710.3203161
dc.identifier.endpage75en_US
dc.identifier.startpage71en_US
dc.identifier.urihttp://hdl.handle.net/20.500.12416/3312
dc.language.isoenen_US
dc.publisherAssoc Computing Machineryen_US
dc.relation.ispartofProceedings of The 2018 International Conference on Software and System Process (ICSSP 2018)en_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectVirtual Experience in Software Developmenten_US
dc.subjectSoftware Processen_US
dc.subjectVirtual Realityen_US
dc.titleAdopting Virtual Reality as a Medium for Software Development Process Educationtr_TR
dc.titleAdopting Virtual Reality as a Medium for Software Development Process Educationen_US
dc.typeConference Objecten_US
dspace.entity.typePublication

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