Construct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skills

dc.contributor.authorCagiltay, Nergiz Ercil
dc.contributor.authorÖzçelik, Erol
dc.contributor.authorŞengül, Gökhan
dc.contributor.authorBerker, Mustafa
dc.contributor.authorID115500tr_TR
dc.contributor.departmentÇankaya Üniversitesi, Fen Edebiyat Fakültesi, Psikoloji Bölümütr_TR
dc.date.accessioned2020-03-03T11:23:23Z
dc.date.available2020-03-03T11:23:23Z
dc.date.issued2017-11
dc.description.abstractBackground In neurosurgery education, there is a paradigm shift from time-based training to criterion-based model for which competency and assessment becomes very critical. Even virtual reality simulators provide alternatives to improve education and assessment in neurosurgery programs and allow for several objective assessment measures, there are not many tools for assessing the overall performance of trainees. This study aims to develop and validate a tool for assessing the overall performance of participants in a simulation-based endoneurosurgery training environment. Methods A training program was developed in two levels: endoscopy practice and beginning surgical practice based on four scenarios. Then, three experiments were conducted with three corresponding groups of participants (Experiment 1, 45 (32 beginners, 13 experienced), Experiment 2, 53 (40 beginners, 13 experienced), and Experiment 3, 26 (14 novices, 12 intermediate) participants). The results analyzed to understand the common factors among the performance measurements of these experiments. Then, a factor capable of assessing the overall skill levels of surgical residents was extracted. Afterwards, the proposed measure was tested to estimate the experience levels of the participants. Finally, the level of realism of these educational scenarios was assessed. Results The factor formed by time, distance, and accuracy on simulated tasks provided an overall performance indicator. The prediction correctness was very high for the beginners than the one for experienced surgeons in Experiments 1 and 2. When non-dominant hand is used in a surgical procedure-based scenario, skill levels of surgeons can be better predicted. The results indicate that the scenarios in Experiments 1 and 2 can be used as an assessment tool for the beginners, and scenario-2 in Experiment 3 can be used as an assessment tool for intermediate and novice levels. It can be concluded that forming the balance between perceived action capacities and skills is critical for better designing and developing skill assessment surgical simulation tools.tr_TR
dc.identifier.citationCagiltay, Nergiz Ercil; Özçelik, Erol; Şengül, Gökhan;Berker, Mustafa, "Construct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skills", Surgical Endoscopy And Other Interventional Techniques, Vol.31, No.11, pp.4485-4495, (2017).tr_TR
dc.identifier.endpage4495tr_TR
dc.identifier.issn0930-2794
dc.identifier.issue11tr_TR
dc.identifier.startpage4485tr_TR
dc.identifier.urihttp://hdl.handle.net/20.500.12416/2585
dc.identifier.volume31tr_TR
dc.language.isoengtr_TR
dc.publisherSpringertr_TR
dc.relation.isversionof10.1007/s00464-017-5502-4tr_TR
dc.relation.journalSurgical Endoscopy And Other Interventional Techniquestr_TR
dc.rightsinfo:eu-repo/semantics/closedAccesstr_TR
dc.subjectSimulation-Based Surgical Educationtr_TR
dc.subjectAssessmenttr_TR
dc.subjectSurgical Experience Levelstr_TR
dc.subjectBasic Endoneurosurgery Skillstr_TR
dc.subjectNavigation Skillstr_TR
dc.titleConstruct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skillstr_TR
dc.typearticletr_TR

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