Bilgilendirme: Sürüm Güncellemesi ve versiyon yükseltmesi nedeniyle, geçici süreyle zaman zaman kesintiler yaşanabilir ve veri içeriğinde değişkenlikler gözlemlenebilir. Göstereceğiniz anlayış için teşekkür ederiz.
 

Psychometric Validation of the Turkish Motives for Online Gaming Questionnaire (Mogq) Across University Students and Video Game Players

dc.contributor.author Evren, Cuneyt
dc.contributor.author Evren, Bilge
dc.contributor.author Dalbudak, Ercan
dc.contributor.author Topcu, Merve
dc.contributor.author Kutlu, Nilay
dc.contributor.authorID 256656 tr_TR
dc.contributor.other 02.04. Psikoloji
dc.contributor.other 02. Fen-Edebiyat Fakültesi
dc.contributor.other 01. Çankaya Üniversitesi
dc.date.accessioned 2021-03-15T07:27:15Z
dc.date.accessioned 2025-09-18T15:43:35Z
dc.date.available 2021-03-15T07:27:15Z
dc.date.available 2025-09-18T15:43:35Z
dc.date.issued 2020
dc.description Evren, Cuneyt/0000-0002-4431-3514 en_US
dc.description.abstract The main aim of the current study was to test the factor structure, reliability, and validity of the 27-Item Motives for Online Gaming Questionnaire (MOGQ), a standardized measure to assess seven types of motivation for online gaming. In the present study, participants were assessed with the MOGQ, the nine-item Internet Gaming Disorder Scale-Short Form (IGDS9-SF), and the Electronic Gaming Motives Questionnaire (EGMQ). The mean age and age at first gaming were lower and the socio-demographic factors such as male gender, living alone, having a game console, gaming more than usual in weekends, time spent on the gaming, having problems related with gaming, severity of IGD symptoms, and severity of online gaming motives were higher among the group of gamers than those in the group of students. Confirmatory factor analyses demonstrated that the six-factor structure (i.e., the dimensional structure) of the MOGQ was satisfactory for the Turkish version. The scale was also reliable (i.e., internally consistent with a Cronbach's alpha of 0.91 for coping/escape, 0.92 for recreation, 0.88 for fantasy, 0.91 for skill development, 0.87 for social, and 0.89 for competition) and showed adequate convergent and criterion-related validity, as indicated by statistically significant positive correlations with average time daily spent playing games during last year, IGDS9-SF, and EGMQ scores. These findings support the Turkish version of the MOGQ as a valid and reliable tool for determining the motives for online gaming among young adults. en_US
dc.description.publishedMonth 5
dc.identifier.citation Evren, C., Evren, B., Dalbudak, E., Topçu, M., & Kutlu, N. (2020). Psychometric validation of the Turkish motives for Online Gaming Questionnaire (MOGQ) across university students and video game players", Addicta: The Turkish Journal on Addictions, Vol. 7, No. 2, pp. 81-89. en_US
dc.identifier.doi 10.5152/ADDICTA.2020.19093
dc.identifier.issn 2148-7286
dc.identifier.issn 2149-1305
dc.identifier.scopus 2-s2.0-85108281849
dc.identifier.uri https://doi.org/10.5152/ADDICTA.2020.19093
dc.identifier.uri https://hdl.handle.net/20.500.12416/13963
dc.language.iso en en_US
dc.publisher Turkish Green Crescent Soc en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.subject Sports en_US
dc.subject Internet Gaming Disorder en_US
dc.subject Mogq en_US
dc.subject Scale en_US
dc.subject University Students en_US
dc.subject Young Adults en_US
dc.title Psychometric Validation of the Turkish Motives for Online Gaming Questionnaire (Mogq) Across University Students and Video Game Players en_US
dc.title Psychometric Validation of the Turkish Motives for Online Gaming Questionnaire (MOGQ) Across University Students and Video Game Players tr_TR
dc.type Article en_US
dspace.entity.type Publication
gdc.author.id Evren, Cuneyt/0000-0002-4431-3514
gdc.author.institutional Bulut, Merve
gdc.author.scopusid 55891366400
gdc.author.scopusid 8558476300
gdc.author.scopusid 23501083300
gdc.author.scopusid 55837424100
gdc.author.scopusid 57200080887
gdc.author.wosid Evren, Bilge/E-7084-2019
gdc.author.wosid Topcu Bulut, Merve/Aap-5281-2020
gdc.description.department Çankaya University en_US
gdc.description.departmenttemp [Evren, Cuneyt] Bakirkoy Training & Res Hosp Psychiat Neurol & Ne, Treatment & Training Ctr Alcohol & Subst Dependen, Istanbul, Turkey; [Evren, Bilge; Kutlu, Nilay] Baltalimani Bone Dis Training & Res Hosp, Dept Psychiat, Istanbul, Turkey; [Dalbudak, Ercan] Yuksek Ihtisas Univ, Dept Psychiat, Sch Med, Ankara, Turkey; [Topcu, Merve] Cankaya Univ, Dept Psychol, Sch Arts & Sci, Ankara, Turkey en_US
gdc.description.endpage + en_US
gdc.description.issue 2 en_US
gdc.description.publicationcategory Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı en_US
gdc.description.scopusquality Q4
gdc.description.startpage 81 en_US
gdc.description.volume 7 en_US
gdc.description.woscitationindex Emerging Sources Citation Index
gdc.identifier.openalex W3024213091
gdc.identifier.trdizinid 358253
gdc.identifier.wos WOS:000538474200002
gdc.openalex.fwci 2.94978315
gdc.openalex.normalizedpercentile 0.92
gdc.openalex.toppercent TOP 10%
gdc.opencitations.count 11
gdc.plumx.crossrefcites 6
gdc.plumx.mendeley 42
gdc.plumx.scopuscites 14
gdc.scopus.citedcount 14
gdc.wos.citedcount 13
relation.isAuthorOfPublication aa26de78-be83-4792-a604-8a32b309b7e6
relation.isAuthorOfPublication.latestForDiscovery aa26de78-be83-4792-a604-8a32b309b7e6
relation.isOrgUnitOfPublication a992ac7e-d4b6-49ec-a865-b3e838e73b75
relation.isOrgUnitOfPublication 28fb8edb-0579-4584-a2d4-f5064116924a
relation.isOrgUnitOfPublication 0b9123e4-4136-493b-9ffd-be856af2cdb1
relation.isOrgUnitOfPublication.latestForDiscovery a992ac7e-d4b6-49ec-a865-b3e838e73b75

Files