A Gamification Approach To Improve the Software Development Process by Exploring the Personality of Software Practitioners
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Date
2016
Journal Title
Journal ISSN
Volume Title
Publisher
Springer-verlag Berlin
Open Access Color
Green Open Access
Yes
OpenAIRE Downloads
OpenAIRE Views
Publicly Funded
Yes
Abstract
Although there are various kinds of processes designed to manage the complexities of software development, it is still a challenging endeavor. Recently, a significant number of researchers have started to investigate social problems such as incompatibilities with respect to personality that is likely to be encountered in all stages of the software development process. However, there is no computer-based artifact to reveal the personality types of software practitioners. To bridge this gap, a virtual 3D assessment environment is developed with the ability to immerse individuals similar to a realistic model of the assessment. The interactive questionnaire is based on previous interactive personality assessment framework, which was specifically designed for software engineers. Based on the developed tool, a study was conducted on software practitioners. The data gathered via a survey study from software practitioners is analyzed to observe the difference between the results of paper-based and interactive versions of the same assessment. The analysis of this research states that there is a significant difference between the results of participant's survey scores. Overall, these results indicate that proposed tool is relevant to help software professionals to improve the software development process when personality types are in consideration.
Description
Clarke, Paul/0000-0002-4487-627X; Yilmaz, Murat/0000-0002-2446-3224; O'Connor, Rory/0000-0001-9253-0313
Keywords
Software Process Improvement, Team Process, Gamification, Interactive Assessment, Personality, team process, Software engineering, interactive assessment, personality, gamification, Computer software, software process improvement, 004
Fields of Science
0202 electrical engineering, electronic engineering, information engineering, 0102 computer and information sciences, 02 engineering and technology, 01 natural sciences
Citation
Yilmaz, Mert...et al., "A Gamification Approach to Improve the Software Development Process by Exploring the Personality of Software Practitioners", Software Process Improvement and Capability Determination (Spice 2016), Vol. 609, pp. 71-83, (2016).
WoS Q
Scopus Q
Q4

OpenCitations Citation Count
16
Source
16th International Conference on Software Process Improvement and Capability Determination (SPICE) -- JUN 09-10, 2016 -- Dublin, IRELAND
Volume
609
Issue
Start Page
71
End Page
83
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Citations
CrossRef : 8
Scopus : 16
Captures
Mendeley Readers : 55
SCOPUS™ Citations
18
checked on Feb 26, 2026
Web of Science™ Citations
15
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Page Views
2
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