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A Gamification Approach To Improve the Software Development Process by Exploring the Personality of Software Practitioners

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Date

2016

Journal Title

Journal ISSN

Volume Title

Publisher

Springer-verlag Berlin

Open Access Color

Green Open Access

Yes

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Publicly Funded

Yes
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Top 10%
Influence
Top 10%
Popularity
Average

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Abstract

Although there are various kinds of processes designed to manage the complexities of software development, it is still a challenging endeavor. Recently, a significant number of researchers have started to investigate social problems such as incompatibilities with respect to personality that is likely to be encountered in all stages of the software development process. However, there is no computer-based artifact to reveal the personality types of software practitioners. To bridge this gap, a virtual 3D assessment environment is developed with the ability to immerse individuals similar to a realistic model of the assessment. The interactive questionnaire is based on previous interactive personality assessment framework, which was specifically designed for software engineers. Based on the developed tool, a study was conducted on software practitioners. The data gathered via a survey study from software practitioners is analyzed to observe the difference between the results of paper-based and interactive versions of the same assessment. The analysis of this research states that there is a significant difference between the results of participant's survey scores. Overall, these results indicate that proposed tool is relevant to help software professionals to improve the software development process when personality types are in consideration.

Description

Clarke, Paul/0000-0002-4487-627X; Yilmaz, Murat/0000-0002-2446-3224; O'Connor, Rory/0000-0001-9253-0313

Keywords

Software Process Improvement, Team Process, Gamification, Interactive Assessment, Personality, team process, Software engineering, interactive assessment, personality, gamification, Computer software, software process improvement, 004

Fields of Science

0202 electrical engineering, electronic engineering, information engineering, 0102 computer and information sciences, 02 engineering and technology, 01 natural sciences

Citation

Yilmaz, Mert...et al., "A Gamification Approach to Improve the Software Development Process by Exploring the Personality of Software Practitioners", Software Process Improvement and Capability Determination (Spice 2016), Vol. 609, pp. 71-83, (2016).

WoS Q

Scopus Q

Q4
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OpenCitations Citation Count
16

Source

16th International Conference on Software Process Improvement and Capability Determination (SPICE) -- JUN 09-10, 2016 -- Dublin, IRELAND

Volume

609

Issue

Start Page

71

End Page

83
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Citations

CrossRef : 8

Scopus : 16

Captures

Mendeley Readers : 55

SCOPUS™ Citations

18

checked on Feb 26, 2026

Web of Science™ Citations

15

checked on Feb 26, 2026

Page Views

2

checked on Feb 26, 2026

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9.33024894

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