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A Gamification Approach To Improve the Software Development Process by Exploring the Personality of Software Practitioners

dc.contributor.author Yilmaz, Murat
dc.contributor.author O'Connor, Rory V.
dc.contributor.author Clarke, Paul
dc.contributor.author Yilmaz, Mert
dc.date.accessioned 2020-04-13T11:31:42Z
dc.date.accessioned 2025-09-18T12:48:31Z
dc.date.available 2020-04-13T11:31:42Z
dc.date.available 2025-09-18T12:48:31Z
dc.date.issued 2016
dc.description Clarke, Paul/0000-0002-4487-627X; Yilmaz, Murat/0000-0002-2446-3224; O'Connor, Rory/0000-0001-9253-0313 en_US
dc.description.abstract Although there are various kinds of processes designed to manage the complexities of software development, it is still a challenging endeavor. Recently, a significant number of researchers have started to investigate social problems such as incompatibilities with respect to personality that is likely to be encountered in all stages of the software development process. However, there is no computer-based artifact to reveal the personality types of software practitioners. To bridge this gap, a virtual 3D assessment environment is developed with the ability to immerse individuals similar to a realistic model of the assessment. The interactive questionnaire is based on previous interactive personality assessment framework, which was specifically designed for software engineers. Based on the developed tool, a study was conducted on software practitioners. The data gathered via a survey study from software practitioners is analyzed to observe the difference between the results of paper-based and interactive versions of the same assessment. The analysis of this research states that there is a significant difference between the results of participant's survey scores. Overall, these results indicate that proposed tool is relevant to help software professionals to improve the software development process when personality types are in consideration. en_US
dc.identifier.citation Yilmaz, Mert...et al., "A Gamification Approach to Improve the Software Development Process by Exploring the Personality of Software Practitioners", Software Process Improvement and Capability Determination (Spice 2016), Vol. 609, pp. 71-83, (2016). en_US
dc.identifier.doi 10.1007/978-3-319-38980-6_6
dc.identifier.isbn 9783319389806
dc.identifier.isbn 9783319389790
dc.identifier.issn 1865-0929
dc.identifier.scopus 2-s2.0-84993996121
dc.identifier.uri https://doi.org/10.1007/978-3-319-38980-6_6
dc.identifier.uri https://hdl.handle.net/20.500.12416/12085
dc.language.iso en en_US
dc.publisher Springer-verlag Berlin en_US
dc.relation.ispartof 16th International Conference on Software Process Improvement and Capability Determination (SPICE) -- JUN 09-10, 2016 -- Dublin, IRELAND en_US
dc.relation.ispartofseries Communications in Computer and Information Science
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.subject Software Process Improvement en_US
dc.subject Team Process en_US
dc.subject Gamification en_US
dc.subject Interactive Assessment en_US
dc.subject Personality en_US
dc.title A Gamification Approach To Improve the Software Development Process by Exploring the Personality of Software Practitioners en_US
dc.title A Gamification Approach to Improve the Software Development Process by Exploring the Personality of Software Practitioners tr_TR
dc.type Conference Object en_US
dspace.entity.type Publication
gdc.author.id Clarke, Paul/0000-0002-4487-627X
gdc.author.id Yilmaz, Murat/0000-0002-2446-3224
gdc.author.id O'Connor, Rory/0000-0001-9253-0313
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gdc.author.wosid Clarke, Paul/Jax-9606-2023
gdc.author.wosid Yilmaz, Murat/O-8060-2018
gdc.bip.impulseclass C4
gdc.bip.influenceclass C4
gdc.bip.popularityclass C5
gdc.coar.access metadata only access
gdc.coar.type text::conference output
gdc.collaboration.industrial false
gdc.description.department Çankaya University en_US
gdc.description.departmenttemp [Yilmaz, Mert; Yilmaz, Murat] Cankaya Univ, Virtual Real Res & Dev Lab, Ankara, Turkey; [Yilmaz, Mert; Yilmaz, Murat] Cankaya Univ, Dept Comp Engn, Ankara, Turkey; [O'Connor, Rory V.; Clarke, Paul] Dublin City Univ, Sch Comp, Dublin, Ireland en_US
gdc.description.endpage 83 en_US
gdc.description.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
gdc.description.scopusquality Q4
gdc.description.startpage 71 en_US
gdc.description.volume 609 en_US
gdc.description.woscitationindex Conference Proceedings Citation Index - Science
gdc.identifier.openalex W2431644257
gdc.identifier.wos WOS:000382651100006
gdc.index.type WoS
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gdc.oaire.keywords team process
gdc.oaire.keywords Software engineering
gdc.oaire.keywords interactive assessment
gdc.oaire.keywords personality
gdc.oaire.keywords gamification
gdc.oaire.keywords Computer software
gdc.oaire.keywords software process improvement
gdc.oaire.keywords 004
gdc.oaire.popularity 3.3511598E-9
gdc.oaire.publicfunded true
gdc.oaire.sciencefields 0202 electrical engineering, electronic engineering, information engineering
gdc.oaire.sciencefields 0102 computer and information sciences
gdc.oaire.sciencefields 02 engineering and technology
gdc.oaire.sciencefields 01 natural sciences
gdc.openalex.collaboration International
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gdc.opencitations.count 16
gdc.plumx.crossrefcites 8
gdc.plumx.mendeley 55
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gdc.scopus.citedcount 18
gdc.virtual.author Yılmaz, Murat
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