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Cengo: A Web-Based Serious Game To Increase the Programming Knowledge Levels of Computer Engineering Students

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Date

2019

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Springer international Publishing Ag

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Organizational Unit
Bilgisayar Mühendisliği
Bölümümüzün temel amacı iş yaşamındaki kapsamlı problemlere profesyonel sorumluluk ve etik bilinciyle, bireysel ve takım içinde, teknolojik değişimlere hızla uyum sağlayarak çözüm geliştirebilen ve uygulayabilen, bilgisayar bilimleri ve mühendisliği alanında akademik ve ileri düzey araştırma ve geliştirme yapabilen, yenilikçi ve girişimci bir vizyonla ulusal ve uluslararası düzeyde yeni teknolojilerin geliştirilmesine ve mevcutların iyileştirilmesine katkı verebilen, mesleklerinde saygı duyulan mezunlar yetiştirmeyi hedeflemektedir.
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Yazılım Mühendisliği
Bölümümüzün içinde bulunduğumuz bilişim çağının en önemli unsuru olan yazılım sektörüne etkin katkıda bulunabilecek mühendisler yetiştirmeyi hedeflemektedir.

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Abstract

In recent years there has been an increased use of serious games to help increase the level of knowledge and experience of individuals working in different domains. In particular serious games for educational purposes have been used in many domains including software engineering and computer science [1]. Hence, this study proposes a quantitative research approach to increase the programming knowledge levels of the first-year undergraduate students at computer engineering departments. For this aim, a responsive web platform was developed to teach the syntax and logic of the C programming language by using game elements. This environment provided students with an ability to independently investigate the C programming language continuously since the platform is always accessible. To better understand the effectiveness of the designed environment, 10 first-year computer engineering students were selected as a pilot experimental group. According to the results obtained from the user tests, this game can be used as an educational tool, which supports the traditional training methods, to increase the knowledge levels of students about the syntax and logic of the C programming language.

Description

Yilmaz, Murat/0000-0002-2446-3224; Clarke, Paul/0000-0002-4487-627X

Keywords

Serious Games, Continuous Education, Personal Improvement

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Citation

Güleç, U...et al,"Cengo: A Web-Based Serious Game To Increase the Programming Knowledge Levels of Computer Engineering Students",Communications in Computer and Information Science, Vol. 1060, pp. 237-248, (2019).

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N/A

Scopus Q

Q4

Source

26th Systems, Software and Services Process Improvement (EuroSPI) Conference -- SEP 18-20, 2019 -- Edinburgh, SCOTLAND

Volume

1060

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Start Page

237

End Page

248